This week I will be enhancing the existing mouth animation. I added the eye controller to the head. Still, I realized I didn’t need to make this controller, so I added the tongue to the model and made the texture to try and make the head more human-like.



Here is a video of the result:
First, I made a simple model of the tongue. I parented it to the skeleton and gave it a different blend shape.





This is the texture drawn in the Substance Painter:

I then added eyebrows to the figure in Photoshop, as the substance painter’s brushes aren’t very flexible.

Test rendering:

Final animation: