I have gained a lot of new knowledge this semester. As a student studying animation for three years as an undergrad, I thought I had a good grasp of the fundamentals of 3d animation. Still, through this semester, I have discovered that I have many areas for improvement, including some of the most basic animation movements and the binding and setting of models in Maya. The most surprising thing is the use of blend shape. At one time, I was not too fond of this feature. It was tedious and fatiguing for me. But in this term, I learned the most basic mouth animation, and the moment the animation played out, I got an unparalleled sense of satisfaction.
I have also learned a lot about my work from my tutor this term; unfortunately I am still determining what I should specialize in for the time being. I still find modeling and animating very interesting, and I still need to know a lot of basic animation knowledge to support my future ideas.
In talking to my classmates, my group and I were very interested in one of my past projects, so we are still choosing this subject and planning to redesign the sets and characters to create a complete worldview and story.
Overall, I have learned a lot I missed in the past, added many more handy basic skills, and found a subject I want to do animation on.
The showreel: