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4.1 project 1 Advanced and Experimental 3D computer Animation Techniques

Week 14 Advanced and Experimental 3D Computer Animation Techniques Project 1

This week my teacher gave me feedback, and it turned out that many things could have been improved with each revision. Although they were all small and minor details, my animation became more vivid because of these details.
To summarise what my teacher needed me to change this time:

  1. The movement of the character needs to be more significant. It is still very stiff and needs to be revised.
  2. When the character raises one foot, the hips must be slightly lowered.
  3. Keep your head looking in the same direction
  4. when the character moves. Other parts have some delay and drag.
  5. Add some necessary intermediate frame movements

This is a note from my teacher

This is the effect of the change:

And according to the teacher’s request, we drew a draft of the following assignment and filmed the reference using ourselves as models. This time, the assignment was to make an animation based on lines 3-8 seconds long.
I felt so shy …..
So before you can be a good animator, you must be a good actor?
But I have to say this method can create accuracy and can significantly improve the animation’s accuracy.
Although Im really shy about acting this.

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